Scholarly books
- 2022. Futures of Artificial Intelligence: Perspectives from India and the U.S. Delhi: Oxford University Press.
- 2018. Temples of Modernity: Nationalism, Hinduism, and Transhumanism in South Indian Science. Lanham, MD: Lexington.
- 2014. Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life. New York: Oxford University Press.
- 2010. Apocalyptic AI: Visions of Heaven in Robotics, Artificial Intelligence and Virtual Reality. New York: Oxford University Press.
Scholarly essays (select)
- 2020. “A Hydra-logical Approach: Acknowledging Complexity in the Study of Religion, Science, and Technology.” Zygon: Journal of Religion and Science 55(4): 948-970.
- 2020. “Rekodierung von Religion: Theologische Darstellungen von Künstlicher Intelligenz und der Zukunft von Gesellschaft.” (Un)ergründlich? Künstliche Intelligenz als Ordnungsstifterin (eds. Karoline Krenn, Simon Hunt, and Peter Parycek). Berlin: Kompetenzzentrum Öffentliche IT and Fraunhofer-Institut für Offene. pp. 81-110.
- 2019. “Religious Ritual in Scientific Spaces: Festival Participation and the Integration of Outsiders.” Science, Technology & Human Values 44(6): 965-993.
- 2018. (with Renny Thomas). “Religious Rites and Scientific Communities: Ayudha Puja as ‘Culture’ at the Indian Institute of Science.” Zygon: Journal of Religion and Science 53(1).
- 2018. “Saffron Glasses: Indian Nationalism and the Enchantment of Technology.” Religion and Technology in India: Spaces, Practices and Authorities (ed. Knut Jacobsen and Kristina Myrvold). Abingdon: Routledge.
- 2016. “A Tale of Two Futures: Techno-eschatology in the U.S. and India.” Social Compass 63(3): 319-334.
- 2014. “A Novel Society: Science Fiction Novels as Religious Actors.” Implicit Religion 17(4): 417-431.
- 2014. (with Nat Recine). “Enlightening the Galaxy: How Players Experience Political Philosophy in Star Wars: The Old Republic.” Games and Culture 9(4): 255-276.
- 2013. (with Jovi L. Geraci). “Virtual Gender: How Men and Women Use Videogame Bodies.” Journal of Gaming and Virtual Worlds 5(3): 329-348.
- 2013. “A Virtual Assembly: Constructing Religion Out of Zeroes and Ones.” In The Oxford Handbook of Virtuality (ed. Mark Grimshaw). New York: Oxford University Press. pp. 323-336.
- 2012. “Theological Productions: The Role of Religion in Video Game Design.” In Cultural Perspectives of Video Games: From Designer to Player (eds. Adam L. Brackin and Natacha Guyot). Oxford: Inter-Disciplinary Press. pp. 101-114.
- 2012. “Video Gaming and the Transhuman Inclination.” Zygon: Journal of Religion and Science 47(4): 735-756.
- 2011. “Cyborgs, Robots, and Eternal Avatars: Transhumanist Salvation at the Interface of Brains and Machines.” Routledge Companion to Religion and Science (eds. Haag, Peterson and Spezio). New York: Routledge. pp. 578-590.
- 2011. “Martial Bliss: War and Peace in Popular Science Robotics.” Philosophy & Technology 24(3): 339-354.
- 2011. “There and Back Again: Transhumanist Evangelism in Science Fiction and Popular Science.” Implicit Religion 14(2): 141-172.
- 2010. “Popular Appeal of Apocalyptic AI.” Zygon: Journal of Religion and Science 45(4): 1003-1020.
- 2008. “Apocalyptic AI: Religion and the Promise of Artificial Intelligence.” Journal of the American Academy of Religion 76(1): 138-166.
- 2007. “Cultural Prestige: Popular Science Robotics as Religion-Science Hybrid.” Reconfigurations: Interdisciplinary Perspectives on Religion in a Post-Secular Society (eds. Ornella and Knauss). Vienna: LIT Press. 43-58.
- 2007. “Robots and the Sacred in Science and Science Fiction: Theological Implications of Artificial Intelligence.” Zygon: Journal of Religion and Science 42(4): 961-980.
- 2006. “Spiritual Robots: Religion and Our Scientific View of the Natural World.” Theology and Science 4(3): 229-246.
- 2002. “Laboratory Ritual: Experimentation and the Advancement of Science.” Zygon: Journal of Religion and Science 37(4): 891-908.
Popular essays
- 2016. “L’Évangelisme Transhumaine.” PERSONA Exhibition Catalog (ed. E. Grimaud), pp. 212-213. Musée du Quai Branley. Paris, France (exhibition: 1/26-11/13).
- 2015. “A Moral Galaxy: War and Suffering in Star Wars: The Old Republic.” Religion Dispatches (December 15).
- 2014. “Monstrous Futures: Dungeons & Dragons, Harbinger of the “None” Generation, Turns 40.” Religion Dispatches (September 22).
- Featured by Boing Boing (September 24)
- 2014. “Gaming the System.” Oxford University Press blog. (August 9).
- 2012. “Shared Paradise.” Sightings. Published by the Martin Marty Center at the University of Chicago (January 26).
- 2011. “The Cult of Kurzweil: Will Robots Save Our Souls?” Religion Dispatches (April 5).
- Featured by The Week (April 11)
- 2008. “Virtual Salvation: The Sacred World of Second Life.” SL’ang Life no. 4 (2008).
- 2007. “Religion for the Robots.” Sightings. Published by the Martin Marty Center at the University of Chicago (June 14).